

Being on the market/storage platform, pressing RT should instantly open the interface. A clearer indicator as to which is highlighted would be great.Ħ. Selecting using the D-Pad seems to be a bit finicky. Having both control schemes active would be great, the UI should simply react as to which control scheme is being used, i.e., moving the mouse, the ui would remove the confirm etc buttons at the lower right, while moving the controller sticks/pressing keys would show them.ĥ. You should still be able to use the mouse while in controller mode. This should mimic the capabilities of keyboard and mouse gameplay.Ĥ.

holding down X, the skill reticle should be shown, a moving or flicking the movement or left stick would indicate where the skill should be cast, releasing the button casts it. When holding down the skill button while having an enemy targeted, i.e. If the skill is an area type skill (one with a circle where you cast it in range), an argument could be made about it either: casting instantly at the direction your character is facing at it's maximum range, or using the left stick to indicate where it should be cast an option in the settings to toggle between either would be great.ģ. When using a skill without a target selected (tapping the skill button), the skill should cast instantly where the character is facing. If you want to select something, the middle of the screen is the area that gets highlighted (think of it as if the mouse cursor is in the middle while you move the map around with the right stick).Ģ. The left stick should still control your character's movement, the right stick can be used to move the map around.

Opening the Map should not stop your character from moving. I know it's still in the early stages but here are a few suggestions.ġ. I am using a steam controller and an x-box controller. I'm happy to finally have controller support. Overall, I truly appreciate the great work you've put into this so far and I can't wait to see how you iterate on it further! It makes switching back and forth a breeze. A combo right now is X, Left Trigger+B, and that's not the easiest to pull off sometimes.Įxcellent idea putting this behind a feature flag like "#controller on". The concept of a spell modifier is nice, but I want to be able to customize so combat feels less clunky.
Albion online ps4 android#
IOS and Android versions will not yet support controllers.
Albion online ps4 Pc#
Beginning March 2, you'll be able to play Albion Online with a wide range of standard PC and console controllers, as well as on the newly launched Steam Deck.Īlternatively, you can also join our staging test server and give it a go right away.
